REGULATED SERVICE

Designing a national self-exclusion service for problem gamblers

INTRO

GAMSTOP was created as a national self-exclusion service for problem gamblers, replacing a fragmented process where people had to exclude themselves from each operator separately. I worked on the consumer-facing service, helping design registration, support and identity verification for a high-trust product dealing with vulnerable users and sensitive personal data.

ROLE: Lead UX Designer

DATE: October 2017 – June 2018

OVERVIEW

The service needed to do more than sign users up. It had to help vulnerable people complete self-exclusion clearly and confidently, prevent misuse, and give users access to practical support at the right moment.

The wider product covered three main areas: an operator portal, the public registration and support service, and an admin portal used to manage the register. My work focused on the public-facing experience.

WHAT I WORKED ON

Designed the registration journey end to end

  • Created a style guide to standardise future screen outputs

  • Contributed to user research to better understand the needs of problem gamblers

  • Used those insights to shape practical support steps within the journey

  • Designed a support hub for guidance and next steps

  • Worked on KYC and identity verification

  • Helped shape weighted knowledge-based verification questions

  • Created prototypes and tested them with users

THE CHALLENGE

This was a sensitive service for vulnerable users, so the experience had to balance clarity, support and security. The journey needed to feel simple enough to complete, while still protecting the service against false or malicious registration.

That made identity verification a core UX problem, not just a technical one. The design also had to support users who might return later to manage their exclusion, update details or access help again.

APPROACH

I treated registration, support and verification as one connected experience rather than separate features. Research helped uncover what users were going through, where they needed more reassurance, and what extra help would make the service more useful in practice.

Those insights shaped the registration flow, the support hub, and features such as adding extra email addresses linked to other gambling accounts. Prototypes were then used to test whether the experience felt understandable, trustworthy and usable. This reflects the stronger portfolio pattern of setting context early and showing how research and testing informed the design.

WHY IT MATTERS

This service sat at the intersection of safeguarding, trust and digital delivery. Good UX here was about more than smoother flows. It meant helping people take a difficult step, making support easier to access, and introducing the right safeguards without overwhelming users.

OUTCOME

The result was a more joined-up public service covering registration, support and secure access. The work helped create a more consistent design language, strengthen the KYC journey through prototyping and user testing, and expand the service beyond basic sign-up by giving users clearer support and more practical ways to manage self-exclusion over time.

SKILLS / FOCUS AREAS

Registration UX · KYC · Vulnerable users · Support journeys · Prototyping · User testing · Style guides

SKILLS / FOCUS AREAS

Registration UX · KYC · Vulnerable users · Support journeys · Prototyping · User testing · Style guides

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© 2024 Inuvik Hub All Right Reserved

© 2024 Inuvik Hub All Right Reserved